Sunday, January 2, 2011

Propel

A while back I blogged about a demo for a game I've been working on - Propel. A good three months later I finally finished those last touches to the game, for two of those months I was very occupied and that's why it's taken so long to get this out.


In Propel you must utilize the different powerful arrows that will change your gravity or give you a boost (or both). Twenty five different levels each with their own collectable is what you will get, and plenty of unlockables.



One of the main differences from the demo is the level editor. Once unlocked in game (not very difficult to do), it has a comprehensive way to put all of the features available in game and a few more.
If you make a level, upload it and post it as a comment here. You may just get a mention on the Propel page.


So go along and download it here.

PS: The first person to post a picture of the super secret unlockable at the end gets a cookie.



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