Monday, February 21, 2011

Data Analysis Week 1

Well, I don't know how often I'll be posting this, but every Monday at 7PM I will record data on our game downloads. We have a download tracker that of course only keeps track games downloaded on our site. As scary as this might sound, it's a lot of fun for me to watch the download numbers go up.

Unfortunately for you, I don't feel like sharing the exact download numbers. So we'll just play with percentages.

Here's the percentages for 2/21/2011 at 7:00PM Central Time.
NOTE: Leap of Faith is not included in these calculations. Should be involved in the next calculation I make.

Ruined: 11%
The Fall Game: 7%
The Courtship: 23%
Propel: 37%

So there you have it. Propel is the majority winner here.

And that's cool, and expected for a few reasons (bullet points ftw):

• It has gotten press from indie review sites.
• Our Twitter page's background is Propel themed.
• It's an awesome-looking game, with graphics by Pinpickle.
• We have a YouTube trailer for it.

The big loser is The Fall Game, and why:

• I made the awful-looking graphics.
• I'm pretty sure it's the oldest game.
• Honestly, I'm surprised it's gotten this many downloads. Certain press sites have noted that Propel is essentially a remake of The Fall Game, and I bet people see that and might download this game after they play Propel.

About 45% of the downloads came from my two of my solo attempts, GAMMACART and The Courtship. They had similar downloads and in the developer's perspective, they were equally mediocre.

And here comes the rant. I mean come on. Ruined is our best game! Come on! How can it only have 11% of the downloads? It's so awesome! Just play it! If you haven't already, go do it. It's like Knytt Stories. Do I need to say more? Just go. Right now.

Alright, catch you guys later. Thanks for reading.


Anonymous said...

Really short but nice article and analysis... Well for your game "Ruined" you should continue marketing. Like just you did now. In your analysis you are also making a good marketing and i like it. Thank you for sharing data.

Ethan said...

Hey, thanks a lot man! I'm glad you liked it. I plan continuing to market "Ruined", and I always feel like when one game of ours is a success, all the others receive a little nudge too. Again, thanks for reading and hope you check back every once in a while.

Greg said...

Hey guys, when you mention your games in future posts, can you include links to them? I'm going to give Ruined a shot, but I could have gone there directly if there had been a link.

Ethan said...

Of course, sorry about that. I'm going to go ahead and edit those links in now.

Post a Comment